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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/SH/Leo2a4/leo2a4.rs
subshader "leo2a4_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1.0 1.0 1.0;
lightingSpecular true;
materialSpecular 0.898039 0.898039 0.898039;
materialSpecularPower 20.0;
texture "texture/SH/Strv121/Leo2a4_body";
}
{
lighting true;
materialDiffuse 1.0 1.0 1.0;
lightingSpecular true;
materialSpecular 0.898039 0.898039 0.898039;
materialSpecularPower 20.0;
texture "texture/SH/Strv121/Leo2a4_body";
}