This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/SH/Strv122/122_RDwheel.rs
subshader "122_RDwheel_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   twosided true;
   transparent true;
   texture "texture/SH/Strv122/122_drive_wheel";
}