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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/SH/Strv122/122_Track_Right.rs
subshader "122_Track_Right_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/leo_track";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/leo_track";
}