This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/KA52/KA52_CP.rs
subshader "KA52_CP_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Vehicles/Ka52/Ka-52_CP";
}

subshader "KA52_CP_Material1" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   transparent true;
   sortedBlend true;
   depthWrite false;
   texture "texture/Vehicles/Ka52/Ka-52_CP_Glass";
}

subshader "KA52_CP_Material2" "StandardMesh/Default"
{

   lighting true;
   lightingSpecular true;
   materialDiffuse 0.0 0.0 0.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 5.0;
   transparent true;
   materialambient 1 1 1;
   opacity 0.2;
   sortedblend true;
   depthWrite false;
   reflectivity 0.8;
   selfillum .5 .5 .5 0.01;
   cubemap "texture/env_default.rcm";
   texture "texture/Vehicles/Ka52/Ka-52_CP_Glass";
}