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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/KA52/ka52_W_tail_m1.rs
subshader "ka52_W_tail_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Vehicles/Ka52/KA52_wreck";
}