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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/KA52/ka52_bottomrotor_blur.rs
subshader "ka52_bottomrotor_blur_Material0" "StandardMesh/Default"
{
lighting false;
transparent true;
twosided true;
depthWrite false;
texture "texture/Vehicles/Ka52/KA52_robr";
}
subshader "ka52_bottomrotor_blur_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.458824 0.458824 0.458824;
materialSpecularPower 12.5;
glossmapinalphadiffuse true;
texture "texture/Vehicles/Ka52/KA52";
}
{
lighting false;
transparent true;
twosided true;
depthWrite false;
texture "texture/Vehicles/Ka52/KA52_robr";
}
subshader "ka52_bottomrotor_blur_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.458824 0.458824 0.458824;
materialSpecularPower 12.5;
glossmapinalphadiffuse true;
texture "texture/Vehicles/Ka52/KA52";
}