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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/KA52/ka52_bottomrotor_blur.rs
subshader "ka52_bottomrotor_blur_Material0" "StandardMesh/Default"
{
   lighting false;
   transparent true;
   twosided true;
   depthWrite false;
   texture "texture/Vehicles/Ka52/KA52_robr";
}

subshader "ka52_bottomrotor_blur_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1 1 1;
   materialSpecular 0.458824 0.458824 0.458824;
   materialSpecularPower 12.5;
   glossmapinalphadiffuse true;
   texture "texture/Vehicles/Ka52/KA52";
}