This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/KA52/ka52_toprotor_blur.rs
subshader "ka52_toprotor_blur_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.0 0.0 0.0;
   transparent true;
   twosided true;
   sortedBlend true;
depthwrite false;
   texture "texture/Vehicles/Ka52/KA52_robr";
}

subshader "ka52_toprotor_blur_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1 1 1;
   materialSpecular 0.9 0.9 0.9;
   materialSpecularPower 15;
   glossmapinalphadiffuse true;
   texture "texture/Vehicles/Ka52/KA52";
}