This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/KA52/ka52_toprotor_blur.rs
subshader "ka52_toprotor_blur_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.0 0.0 0.0;
transparent true;
twosided true;
sortedBlend true;
depthwrite false;
texture "texture/Vehicles/Ka52/KA52_robr";
}
subshader "ka52_toprotor_blur_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.9 0.9 0.9;
materialSpecularPower 15;
glossmapinalphadiffuse true;
texture "texture/Vehicles/Ka52/KA52";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.0 0.0 0.0;
transparent true;
twosided true;
sortedBlend true;
depthwrite false;
texture "texture/Vehicles/Ka52/KA52_robr";
}
subshader "ka52_toprotor_blur_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1 1 1;
materialSpecular 0.9 0.9 0.9;
materialSpecularPower 15;
glossmapinalphadiffuse true;
texture "texture/Vehicles/Ka52/KA52";
}