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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/SU39/SU39_Fus_m1.rs
subshader "material_0" "StandardMesh/Default"
{
texture "texture/Vehicles/SU39/mp2";
transparent true;
lightingSpecular true;
depthWrite false;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 25.0;
}
subshader "material_1" "StandardMesh/Default"
{
texture "texture/Vehicles/SU39/mp1x1";
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
}
{
texture "texture/Vehicles/SU39/mp2";
transparent true;
lightingSpecular true;
depthWrite false;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
materialSpecularPower 25.0;
}
subshader "material_1" "StandardMesh/Default"
{
texture "texture/Vehicles/SU39/mp1x1";
materialDiffuse 1.0 1.0 1.0;
materialSpecular 1.0 1.0 1.0;
}