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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/SU39/SU39_Fus_m1.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/Vehicles/SU39/mp2";
   transparent true;
   lightingSpecular true;
   depthWrite false;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 25.0;
}

subshader "material_1" "StandardMesh/Default"
{
   texture "texture/Vehicles/SU39/mp1x1";
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
}