This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/Vehicles/SU39/Su39_1pCockpit_m1.rs
subshader "Su39_1pCockpit_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Vehicles/SU39/SU39_CP_Main";
}

subshader "Su39_1pCockpit_m1_Material1" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   transparent true;
   sortedBlend true;
   depthWrite false;
   texture "texture/Vehicles/SU39/SU39_CP_Reticle";
}

subshader "Su39_1pCockpit_m1_Material2" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Vehicles/SU39/SU39_CP_Main";
}

subshader "Su39_1pCockpit_m1_Material3" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0 0 0;
   materialSpecular 1 1 1;
   materialSpecularPower 10;
   materialAmbient 1 1 1;
   transparent true;
   Opacity 0.2;
   sortedBlend true;
   depthWrite false;
   reflectivity 0.8;
   Selfillum .5 .5 .5 0.01;
   cubemap "texture/env_default.rcm";
   texture "texture/Vehicles/SU39/SU39_CP_Glass";
}