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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/ZPU_tow.rs
subshader "ZU-23_tow_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.6 0.6 0.6;
   materialSpecular 0.9 0.9 0.9;
   materialSpecularPower 25.0;
   texture "texture/ZU23";
}