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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/ssh-68_2Helmet.rs
subshader "RussHelmet_Material5" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 0.25098 0.25098 0.25098;
   materialSpecularPower 12.5;
   texture "texture/ssh-68_2";
}