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Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/ssh-68_2Helmet.rs
subshader "RussHelmet_Material5" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 0.25098 0.25098 0.25098;
materialSpecularPower 12.5;
texture "texture/ssh-68_2";
}
{
lighting true;
lightingSpecular true;
materialDiffuse 1.0 1.0 1.0;
materialSpecular 0.25098 0.25098 0.25098;
materialSpecularPower 12.5;
texture "texture/ssh-68_2";
}