This page is under construction
Archives/bf1942/levels/DC_Urban_Siege.rfa
bf1942/levels/DC_Urban_Siege/standardmesh/uzi_bolt.rs
subshader "Colt_Mantel_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular true;
materialSpecular 0.12549 0.12549 0.12549;
materialSpecularPower 12.5;
materialDiffuse 1 1 1;
envmap true;
texture "texture/Thom_o";
}
{
lighting true;
lightingSpecular true;
materialSpecular 0.12549 0.12549 0.12549;
materialSpecularPower 12.5;
materialDiffuse 1 1 1;
envmap true;
texture "texture/Thom_o";
}