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Archives/bf1942/levels/fht_siege_of_zeeland-1940.rfa
bf1942/levels/fht_siege_of_zeeland-1940/Init/Terrain.con
rem *********************************************
rem Created by Forgotten Honor
rem Based on "Holland" Heightmap from Real-Bad Seed
rem Fully converted and updated by Natty Wallo
rem *********************************************

GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\fht_siege_of_zeeland-1940\Heightmap
GeometryTemplate.materialMap bf1942\levels\fht_siege_of_zeeland-1940\Materialmap
GeometryTemplate.materialSize 256
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 1024
GeometryTemplate.yScale 0.400000
GeometryTemplate.texBaseName bf1942\levels\fht_siege_of_zeeland-1940\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\fht_siege_of_zeeland-1940\Textures\Detail
GeometryTemplate.waterLevel 52
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 350

ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
objectTemplate.createNotInGrid 1

Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0

Console.worldSize 1024

Terrain.ShadowAmbient 71/71/73
Terrain.ShadowBorderFadeTime 0.25
Terrain.ShadowSamplingCullY 15