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Archives/bf1942/levels/Coral_Sea.rfa
bf1942/levels/Coral_Sea/Objects/Lexington/Sounds/Mid/LexingtonEngine.ssc
newPatch ################# ### Main back ### ################# load @ROOT/Sound/@RTD/VEAKGVRUN.wav loop minDistance 40 volume .4 priority 9 *** Engine start *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.2 param 1.1 param 0 param 1 endEffect *** Engine Pitch *** beginEffect controlDestination Pitch controlSource Default envelope Ramp param 0 param 1.1 param 0.45 param 0.25 param 2 param 1.9 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 150 param 300 param 1 param -1 endEffect *** Engine stop *** beginEffect controlDestination Volume controlSource TimeRelease envelope Ramp param 0 param 0.4 param 1 param -1 endEffect