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Archives/bf1942/levels/tali_ihantala.rfa
bf1942/levels/tali_ihantala/Init.con
renderer.globalAmbientColor 0.047059/0.050980/0.062745
renderer.ambientColor 0.094118/0.101961/0.121569
renderer.diffuseColor 0.133333/0.137255/0.156863
renderer.specularColor 0.125490/0.137255/0.149020
renderer.animatedMeshAmbientColor 0.2
textureManager.alternativePath ..\..\bf1942\levels\tali_ihantala\sky
textureManager.alternativePath Texture/GENERAL_FIN
textureManager.alternativePath Texture/GENERAL_RUS_EUROPE
shadow.shadowColor 0.5
renderer.globalLodPercent 1
ShaderManager.setTextureParam envmap Texture\Karelia\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec 0.211765/0.243137/0.290196
Game.setViewDistance 180
Game.spawnPlayers 1
renderer.fogstart -5
renderer.fogend 260
TreeRenderer.billboardlightscale 0.3
ObjectTemplate.create Flag blueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.Tali_IhantalameToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag redFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.Tali_IhantalameToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag
game.setTeamSkin 1 FinishSoldier
game.setKit 1 0 1Fin_OfficerMP40Smoke2R
game.setKit 1 1 2Fin_AssaultNagant
game.setKit 1 2 3Finnish_ATFaustpatroneII
game.setKit 1 3 4Fin_SupportDP1928
game.setKit 1 4 5Fin_EngineerNagant
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 1Rus_OfficerPPSh
game.setKit 2 1 2Rus_AssaultNagant
game.setKit 2 2 3Rus_TankhunterNagantSatchel
game.setKit 2 3 4Rus_SupportDP1928
game.setKit 2 4 5Rus_EngineerNagant
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap -0.7/-0.7
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.75/0.73/0.78
water.scrollLayer1 0.03
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.Tali_IhantalaleLayer1 0.5
water.Tali_IhantalaleLayer2 0.5
water.Tali_IhantalaleNormalmap 0.25
water.lightDirection -0.3/0.5/-0.65
water.shallowColor 0.95/1/0.85
water.deepColor 0.5/0.5/0.5
water.waterAlphaDepth 3
water.waterColordepth 6
water.waterShallowAlpha 0.2
run Sounds/Environment
run Sounds/war_ambience1
run Sounds/war_ambience2
run Objects/loadObjects
game.setBeforeSpawnCameraPosition 1 861.8/94.5/407
game.setBeforeSpawnCameraPosition 2 861.8/94.5/407
renderer.ambientColor 0.094118/0.101961/0.121569
renderer.diffuseColor 0.133333/0.137255/0.156863
renderer.specularColor 0.125490/0.137255/0.149020
renderer.animatedMeshAmbientColor 0.2
textureManager.alternativePath ..\..\bf1942\levels\tali_ihantala\sky
textureManager.alternativePath Texture/GENERAL_FIN
textureManager.alternativePath Texture/GENERAL_RUS_EUROPE
shadow.shadowColor 0.5
renderer.globalLodPercent 1
ShaderManager.setTextureParam envmap Texture\Karelia\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec 0.211765/0.243137/0.290196
Game.setViewDistance 180
Game.spawnPlayers 1
renderer.fogstart -5
renderer.fogend 260
TreeRenderer.billboardlightscale 0.3
ObjectTemplate.create Flag blueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.Tali_IhantalameToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag
ObjectTemplate.create Flag redFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.Tali_IhantalameToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag
game.setTeamSkin 1 FinishSoldier
game.setKit 1 0 1Fin_OfficerMP40Smoke2R
game.setKit 1 1 2Fin_AssaultNagant
game.setKit 1 2 3Finnish_ATFaustpatroneII
game.setKit 1 3 4Fin_SupportDP1928
game.setKit 1 4 5Fin_EngineerNagant
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 1Rus_OfficerPPSh
game.setKit 2 1 2Rus_AssaultNagant
game.setKit 2 2 3Rus_TankhunterNagantSatchel
game.setKit 2 3 4Rus_SupportDP1928
game.setKit 2 4 5Rus_EngineerNagant
shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2
run Init/SkyAndSun
run Init/Terrain
water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap -0.7/-0.7
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.75/0.73/0.78
water.scrollLayer1 0.03
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.Tali_IhantalaleLayer1 0.5
water.Tali_IhantalaleLayer2 0.5
water.Tali_IhantalaleNormalmap 0.25
water.lightDirection -0.3/0.5/-0.65
water.shallowColor 0.95/1/0.85
water.deepColor 0.5/0.5/0.5
water.waterAlphaDepth 3
water.waterColordepth 6
water.waterShallowAlpha 0.2
run Sounds/Environment
run Sounds/war_ambience1
run Sounds/war_ambience2
run Objects/loadObjects
game.setBeforeSpawnCameraPosition 1 861.8/94.5/407
game.setBeforeSpawnCameraPosition 2 861.8/94.5/407