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Archives/bf1942/levels/tali_ihantala.rfa
bf1942/levels/tali_ihantala/Sounds/Environment.ssc
#templateLevel HIGH
newPatch
############
### Near ###
############
load @ROOT/sound/@RTD/Thunder.wav
loop
minDistance 800
randomStartPitch 0.25 / 0.0
volume 1.6
priority -10
#templateLevel MEDIUM
newPatch
############
### Near ###
############
load @ROOT/sound/@RTD/Thunder.wav
loop
minDistance 800
randomStartPitch 0.25 / 0.0
volume 1.6
priority -10
#templateLevel LOW
newPatch
############
### Near ###
############
load @ROOT/sound/@RTD/Thunder.wav
loop
minDistance 800
randomStartPitch 0.25 / 0.0
volume 1.6
priority -10
newPatch
load @ROOT/Sound/@RTD/Ambience/Gefecht01.wav
loop
minDistance 80
volume 1
randomStartPitch 0.2 / 0.0
priority -6
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 70
param 150
param 1
param -1
endEffect
#templateLevel MEDIUM
newPatch
load @ROOT/Sound/@RTD/Ambience/Gefecht01.wav
loop
minDistance 80
volume 1
randomStartPitch 0.2 / 0.0
priority -6
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 5
param 15
param 1
param -1
endEffect
newPatch
load @ROOT/Sound/@RTD/Ambience/ambience2.wav
loop
minDistance 80
volume 1
randomStartPitch 0.2 / 0.0
priority -5
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 70
param 150
param 1
param -1
endEffect
#templateLevel MEDIUM
newPatch
load @ROOT/Sound/@RTD/Ambience/ambience2.wav
loop
minDistance 80
volume 1
randomStartPitch 0.2 / 0.0
priority -5
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 5
param 15
param 1
param -1
endEffect