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Archives/bf1942/levels/tali_ihantala.rfa
bf1942/levels/tali_ihantala/Standardmesh/Gaz67_WheelR_m1.rs
subshader "Gaz67_WheelR_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Gaz_Wheel";
}
subshader "Gaz67_WheelR_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Gaz_Wheel";
}
subshader "Gaz67_WheelR_m1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Gaz_Wheel";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Gaz_Wheel";
}
subshader "Gaz67_WheelR_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Gaz_Wheel";
}
subshader "Gaz67_WheelR_m1_Material2" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/Gaz_Wheel";
}