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Archives/bf1942/levels/tali_ihantala.rfa
bf1942/levels/tali_ihantala/objects/ba64/Weapons.con
ObjectTemplate.create FireArms ba64MGcannon
ObjectTemplate.networkableInfo ba64GunInfo
ObjectTemplate.projectileTemplate 14,5mmATProjectile
ObjectTemplate.projectilePosition 0/0.048/1.811
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 4
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 7
ObjectTemplate.roundOfFire 2
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.fireOnce 1
ObjectTemplate.AmmoType 1
ObjectTemplate.autoReload 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 1250
ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setMinDev 0.1
Rem *** Deviation End *****
ObjectTemplate.addTemplate e_Muzz30mmWC
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.048/1.811
ObjectTemplate.loadSoundScript ../../../../../Objects/Handweapons/PTRS/Sounds/PTRS.ssc
ObjectTemplate.networkableInfo ba64GunInfo
ObjectTemplate.projectileTemplate 14,5mmATProjectile
ObjectTemplate.projectilePosition 0/0.048/1.811
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 5
ObjectTemplate.numOfMag 4
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 7
ObjectTemplate.roundOfFire 2
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.fireOnce 1
ObjectTemplate.AmmoType 1
ObjectTemplate.autoReload 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 1250
ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setMinDev 0.1
Rem *** Deviation End *****
ObjectTemplate.addTemplate e_Muzz30mmWC
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.048/1.811
ObjectTemplate.loadSoundScript ../../../../../Objects/Handweapons/PTRS/Sounds/PTRS.ssc