This page is under construction
Archives/bf1942/levels/Operation_Forager.rfa
bf1942/levels/Operation_Forager/AIPathFinding.con
if v_arg1 == host

rem *** Pathfinding debug mode
rem game.aiPathfindingDebuggingActive 1

rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
rem ai.setNSearchTypes 2 *** DEPRICATED ***

rem *** Set number of AStar resources ***
rem ai.numAStarResources 12

rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel


rem *** Tank ***
ai.addSearchMap Tank0 0 0 25 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
rem ai.setMapSpawnPoints 0 429/256
ai.setSmoothing 0 20
rem 429/256, 429/256, 431/231, 431/231, 621/316, 621/316, 428/263, 612/318, 385/660, 385/660, 377/660, 377/660, 427/266, 427/266, 616/317, 616/317, 624/319, 624/319, 424/258, 424/258, 390/635, 390/635, 427/251, 427/251, 429/250, 429/250, 624/317, 624/317, 391/633, 391/633

rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 30 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
rem ai.setMapSpawnPoints 1 429/270
ai.setSmoothing 1 10
rem 429/270, 630/326, 510/496, 492/488, 487/497, 617/322, 592/309, 613/315, 389/626, 377/629, 391/617, 373/617, 350/437, 374/446, 368/455, 422/256, 419/264, 503/512, 494/531, 351/459, 451/298


rem *** Boat ***
ai.addSearchMap Boat2 1 8 30 4.0 0.3 2.5 0 2 5
ai.addSearchType Boat 2 2
rem ai.setMapSpawnPoints 2 391/257
ai.setSmoothing 2 20
rem 391/257, 391/257, 648/324, 648/324


rem *** LandingCraft ***
ai.addSearchMap LandingCraft3 1 1.4 30 4.0 0.3 2.5 0 2 5
ai.addSearchType LandingCraft 3 2
rem ai.setMapSpawnPoints 3 0/0
ai.setSmoothing 3 20
rem 0/0,


rem *** Car ***
ai.addSearchMap Car4 0 0 25 3.0 0.3 2.5 0
ai.addSearchType Car 4 0
rem ai.setMapSpawnPoints 4 428/263
ai.setSmoothing 4 6
rem 428/263, 612/318

beginrem
rem *** Amphibius ***
ai.addSearchMap Amphibius4 0 1000 30 4.0 0.3 2.5 0
ai.addSearchType Amphibius 4 0
ai.setMapSpawnPoints 4 0/0
ai.setSmoothing 4 20
ai.setWaterCutOffDepth 1
endrem

rem *** Load maps ***
ai.loadMaps
run StaticObjects.con


endIf