This page is under construction
Archives/bf1942/levels/Gold_Beach-1944.rfa
bf1942/levels/Gold_Beach-1944/standardmesh/Projectile_105mm_BBox_m1.rs
subshader "Projectile_105mm_BBox_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   texture "texture/75mmG_shell";
}