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Archives/bf1942/levels/Gold_Beach-1944.rfa
bf1942/levels/Gold_Beach-1944/standardmesh/Projectile_105mm_BBox_m1.rs
subshader "Projectile_105mm_BBox_m1_Material1" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/75mmG_shell";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588 0.588 0.588;
texture "texture/75mmG_shell";
}