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Archives/bf1942/levels/Battle_Of_Orel-1943.rfa
bf1942/levels/Battle_Of_Orel-1943/StandardMesh/AKreuz.rs
subshader "Akreuz_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588 0.588 0.588;
lightingSpecular false;
texture "texture/Kreuz1";
}
subshader "Akreuz_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588 0.588 0.588;
lightingSpecular false;
texture "texture/Kreuz1";
}
{
lighting true;
materialDiffuse 0.588 0.588 0.588;
lightingSpecular false;
texture "texture/Kreuz1";
}
subshader "Akreuz_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588 0.588 0.588;
lightingSpecular false;
texture "texture/Kreuz1";
}