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Archives/bf1942/levels/Breakthrough-1944.rfa
bf1942/levels/Breakthrough-1944/AI/Strategies.con
rem *** Create Strategies ***
rem *** Breakthrough ***
rem ** Shared **
aiStrategy.createStrategy spread
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite spreadPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
rem ** German **
aiStrategy.createStrategy holdAll
aiStrategy.Aggression 0.4
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 3
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite holdAllPrereq
aiStrategy.setStrategicObjectsModifier Front 5.0
aiStrategy.createStrategy retake
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite retakePrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
rem ** British **
aiStrategy.createStrategy attack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite attackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
aiStrategy.createStrategy holdAndCamp
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 2
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setStrategicObjectsModifier South 2.0
rem *** Breakthrough ***
rem ** Shared **
aiStrategy.createStrategy spread
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite spreadPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
rem ** German **
aiStrategy.createStrategy holdAll
aiStrategy.Aggression 0.4
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 3
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite holdAllPrereq
aiStrategy.setStrategicObjectsModifier Front 5.0
aiStrategy.createStrategy retake
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite retakePrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
rem ** British **
aiStrategy.createStrategy attack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite attackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
aiStrategy.createStrategy holdAndCamp
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 2
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setStrategicObjectsModifier South 2.0