This page is under construction
Archives/bf1942/levels/Operation_Goodwood-1944.rfa
bf1942/levels/Operation_Goodwood-1944/AI.con
rem ************** LEVEL SPECIFIC AI SETTINGS ***************************
aiSettings.setWorldMapSize 1024 1024
aiSettings.setViewDistance 600
aiSettings.setInformationGridDimension 32
rem ********************** START THE AI *********************************
rem *** Init AI using current settings ****
ai.init 2
rem *** init Botmanager ***
AIBotManager.setLodLevelTicks 6 6 6
AIBotManager.setLodLevelPriority 6 4 2
AIBotManager.setPlannedDecisionMakingThreshold 0.5 1.0 3.0
AIBotManager.setUnplannedDecisionMakingThreshold 0.3 0.8 2.0
AIBotManager.setDecisionMakingInterleave 2 2
AIBotManager.setSensingQuotient 2 1
AIBotManager.setSystemQuotient 30 40 30
rem *** Strategic map dimension, MUST BE DONE BEFORE CREATING SAI! ***
ai.saiMapXDimension 64
ai.saiMapYDimension 64
rem *** Create Strategic AI ***
ai.createSAI
rem *** Enabled or disabled as default ***
ai.saiEnable 1
game.showAIstats 0
rem *** Bot statistic ***
ai.botStatisticUpdateSpeed 3
run AIPathFinding.con
rem *** Create strategically important areas ***
run ai/StrategicAreas
rem *** Load and set strategies for each side ***
run ai/conditions
run ai/prerequisites
run ai/Strategies
ai.addSAIStrategy 1 spread
ai.addSAIStrategy 1 north
ai.addSAIStrategy 1 south
ai.addSAIStrategy 1 east
ai.addSAIStrategy 1 west
ai.addSAIStrategy 1 defend
ai.addSAIStrategy 1 breakOut
ai.addSAIStrategy 2 rush
ai.addSAIStrategy 2 spread
ai.addSAIStrategy 2 north
ai.addSAIStrategy 2 south
ai.addSAIStrategy 2 east
ai.addSAIStrategy 2 west
ai.addSAIStrategy 2 base
ai.addSAIStrategy 2 holdAndCamp
aiSettings.setWorldMapSize 1024 1024
aiSettings.setViewDistance 600
aiSettings.setInformationGridDimension 32
rem ********************** START THE AI *********************************
rem *** Init AI using current settings ****
ai.init 2
rem *** init Botmanager ***
AIBotManager.setLodLevelTicks 6 6 6
AIBotManager.setLodLevelPriority 6 4 2
AIBotManager.setPlannedDecisionMakingThreshold 0.5 1.0 3.0
AIBotManager.setUnplannedDecisionMakingThreshold 0.3 0.8 2.0
AIBotManager.setDecisionMakingInterleave 2 2
AIBotManager.setSensingQuotient 2 1
AIBotManager.setSystemQuotient 30 40 30
rem *** Strategic map dimension, MUST BE DONE BEFORE CREATING SAI! ***
ai.saiMapXDimension 64
ai.saiMapYDimension 64
rem *** Create Strategic AI ***
ai.createSAI
rem *** Enabled or disabled as default ***
ai.saiEnable 1
game.showAIstats 0
rem *** Bot statistic ***
ai.botStatisticUpdateSpeed 3
run AIPathFinding.con
rem *** Create strategically important areas ***
run ai/StrategicAreas
rem *** Load and set strategies for each side ***
run ai/conditions
run ai/prerequisites
run ai/Strategies
ai.addSAIStrategy 1 spread
ai.addSAIStrategy 1 north
ai.addSAIStrategy 1 south
ai.addSAIStrategy 1 east
ai.addSAIStrategy 1 west
ai.addSAIStrategy 1 defend
ai.addSAIStrategy 1 breakOut
ai.addSAIStrategy 2 rush
ai.addSAIStrategy 2 spread
ai.addSAIStrategy 2 north
ai.addSAIStrategy 2 south
ai.addSAIStrategy 2 east
ai.addSAIStrategy 2 west
ai.addSAIStrategy 2 base
ai.addSAIStrategy 2 holdAndCamp