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Archives/bf1942/levels/Operation_Goodwood-1944.rfa
bf1942/levels/Operation_Goodwood-1944/ai/conditions.con
rem *** Create Conditions ***

rem *** Operation Goodwood ***

aiStrategy.createConstantCondition maxTwoFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 2
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition maxOneFriendlyNorthCond Crisp EqualSmaller Friendly North 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition maxOneFriendlySouthCond Crisp EqualSmaller Friendly South 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition maxOneFriendlyEastCond Crisp EqualSmaller Friendly East 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition maxOneFriendlyWestCond Crisp EqualSmaller Friendly West 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition fiveFriendlyCPCond Crisp Equal Friendly ControlPoint 5
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition oneFriendlyCPCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition minThreeFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition sixFriendlyCPCond Crisp Equal Friendly ControlPoint 6
aiStrategy.setConditionStrength Required