This page is under construction
Archives/bf1942/levels/Fall_Weiss-1939.rfa
bf1942/levels/Fall_Weiss-1939/AI/Conditions.con
rem *** Create Conditions ***
rem *** German ***
aiStrategy.createConstantCondition maxOneFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxThreeFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition fourFriendlyCPCond Crisp Equal Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
rem *** Polish ***
aiStrategy.createConstantCondition threeFriendlyCPCond Crisp Equal Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition twoFriendlyCPCond Crisp Equal Friendly ControlPoint 2
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition oneFriendlyCPCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required
rem *** German ***
aiStrategy.createConstantCondition maxOneFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxThreeFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition fourFriendlyCPCond Crisp Equal Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
rem *** Polish ***
aiStrategy.createConstantCondition threeFriendlyCPCond Crisp Equal Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition twoFriendlyCPCond Crisp Equal Friendly ControlPoint 2
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition oneFriendlyCPCond Crisp Equal Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required