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Archives/bf1942/levels/Eastern_Blitz-1939.rfa
bf1942/levels/Eastern_Blitz-1939/AI/conditions.con
rem *** Create Conditions ***
rem *** Eastern Blitz ***
aiStrategy.createConstantCondition sixFriendlyCPCond Crisp Equal Friendly ControlPoint 6
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition sevenFriendlyCPCond Crisp Equal Friendly ControlPoint 7
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition eightFriendlyCPCond Crisp Equal Friendly ControlPoint 8
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxThreeFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxFourFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxFiveFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 5
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxSixFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 6
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyNorthCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxTwoFriendlySouthCond Crisp EqualSmaller Friendly South 2
aiStrategy.setConditionStrength Required
rem *** Eastern Blitz ***
aiStrategy.createConstantCondition sixFriendlyCPCond Crisp Equal Friendly ControlPoint 6
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition sevenFriendlyCPCond Crisp Equal Friendly ControlPoint 7
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition eightFriendlyCPCond Crisp Equal Friendly ControlPoint 8
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxThreeFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxFourFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxFiveFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 5
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxSixFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 6
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyNorthCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxTwoFriendlySouthCond Crisp EqualSmaller Friendly South 2
aiStrategy.setConditionStrength Required