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Archives/bf1942/levels/Falaise_Pocket-1944.rfa
bf1942/levels/Falaise_Pocket-1944/AI/Strategies.con
rem *** Create Strategies ***
rem *** Falaise Pocket ***
rem ** Common **
aiStrategy.createStrategy spread
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite spreadPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 3.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.createStrategy double
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite doublePrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.createStrategy west
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite westPrereq
aiStrategy.setStrategicObjectsModifier West 2.0
aiStrategy.createStrategy center
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite centerPrereq
aiStrategy.setStrategicObjectsModifier Centre 2.0
aiStrategy.createStrategy east
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite eastPrereq
aiStrategy.setStrategicObjectsModifier East 2.0
aiStrategy.createStrategy south
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite southPrereq
aiStrategy.setStrategicObjectsModifier South 2.0
aiStrategy.createStrategy seige
aiStrategy.Aggression 0.65
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 2
aiStrategy.setPrerequisite seigePrereq
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
rem ** American **
aiStrategy.createStrategy holdAll
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 3
aiStrategy.setPrerequisite holdAllPrereq
aiStrategy.setTreeModifier TTNDefensivePos 1.5
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.2
aiStrategy.setTreeModifier TTNTransportation 0.8
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
rem ** German **
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
rem *** Falaise Pocket ***
rem ** Common **
aiStrategy.createStrategy spread
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite spreadPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 3.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.createStrategy double
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite doublePrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.createStrategy west
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite westPrereq
aiStrategy.setStrategicObjectsModifier West 2.0
aiStrategy.createStrategy center
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite centerPrereq
aiStrategy.setStrategicObjectsModifier Centre 2.0
aiStrategy.createStrategy east
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite eastPrereq
aiStrategy.setStrategicObjectsModifier East 2.0
aiStrategy.createStrategy south
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite southPrereq
aiStrategy.setStrategicObjectsModifier South 2.0
aiStrategy.createStrategy seige
aiStrategy.Aggression 0.65
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 2
aiStrategy.setPrerequisite seigePrereq
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
rem ** American **
aiStrategy.createStrategy holdAll
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 3
aiStrategy.setPrerequisite holdAllPrereq
aiStrategy.setTreeModifier TTNDefensivePos 1.5
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.2
aiStrategy.setTreeModifier TTNTransportation 0.8
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
rem ** German **
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile