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Archives/bf1942/levels/Supercharge-1942.rfa
bf1942/levels/Supercharge-1942/AI/conditions.con
rem *** Create Conditions ***
rem *** Supercharge ***
rem ** holdAndCamp and base **
aiStrategy.createConstantCondition minFourFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
rem ** spread **
aiStrategy.createConstantCondition maxOneFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
rem ** towns **
aiStrategy.createConstantCondition maxOneFriendlyCenterCond Crisp EqualSmaller Friendly Centre 1
aiStrategy.setConditionStrength Required
rem ** rail **
aiStrategy.createConstantCondition noFriendlyChokeCond Crisp Equal Friendly South 0
aiStrategy.setConditionStrength Required
rem ** temple **
aiStrategy.createConstantCondition noFriendlyStrongCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required
rem *** Supercharge ***
rem ** holdAndCamp and base **
aiStrategy.createConstantCondition minFourFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
rem ** spread **
aiStrategy.createConstantCondition maxOneFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
rem ** towns **
aiStrategy.createConstantCondition maxOneFriendlyCenterCond Crisp EqualSmaller Friendly Centre 1
aiStrategy.setConditionStrength Required
rem ** rail **
aiStrategy.createConstantCondition noFriendlyChokeCond Crisp Equal Friendly South 0
aiStrategy.setConditionStrength Required
rem ** temple **
aiStrategy.createConstantCondition noFriendlyStrongCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required