This page is under construction
Archives/bf1942/levels/Supercharge-1942.rfa
bf1942/levels/Supercharge-1942/Objects/ATmine/Objects.con
rem *** ATMineHard ***
ObjectTemplate.create PlayerControlObject ATMineHard
ObjectTemplate.setNetworkableInfo ATMineInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.mass 9000
ObjectTemplate.drag 2
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.speedMod 10
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 20
ObjectTemplate.explosionDamage 40
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 1
ObjectTemplate.maxhitpoints 1
ObjectTemplate.material 53
ObjectTemplate.explosionForceMod 100
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.damageFromWater 0
ObjectTemplate.aiTemplate ATMine
ObjectTemplate.timetoliveafterdeath 0
ObjectTemplate.geometry mine_spawn
rem -------------------------------------
ObjectTemplate.addTemplate ATMineHardComplex
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.setMinimapIcon ""

rem *** ATMineHardComplex***
ObjectTemplate.create Bundle ATMineHardComplex
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
rem -------------------------------------