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Archives/bf1942/levels/Battle_Of_Makin.rfa
bf1942/levels/Battle_Of_Makin/Objects/LCT_MK5/Physics.con
rem *** LCT_MK5_Engine ***
ObjectTemplate.create Engine LCT_MK5_Engine
ObjectTemplate.setNetworkableInfo LCT_MK5EngineInfo
ObjectTemplate.loadSoundScript Sounds/LCT_MK5_Engine_Water.ssc
ObjectTemplate.setMinRotation 0/0/-4000
ObjectTemplate.setMaxRotation 0/0/5000
ObjectTemplate.setMaxSpeed 0/0/5000
ObjectTemplate.setAcceleration 0/0/5000
ObjectTemplate.setInputToRoll c_PIThrottle
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETShip
ObjectTemplate.setTorque 1.0
ObjectTemplate.setDifferential 1.0
ObjectTemplate.setNoPropellerEffectAtSpeed 120
rem *** LCT_MK5_Rudder1 ***
ObjectTemplate.create Wing LCT_MK5_Rudder1
ObjectTemplate.setMinRotation 0/-9/0
ObjectTemplate.setMaxRotation 0/9/0
ObjectTemplate.setMaxSpeed 0/18/0
ObjectTemplate.setAcceleration 0/36/0
ObjectTemplate.setInputToPitch c_PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0
ObjectTemplate.setFlapLift 2
rem *** LCT_MK5_HullWing ***
ObjectTemplate.create Wing LCT_MK5_HullWing
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/10/0
ObjectTemplate.setAcceleration 0/-5/0
ObjectTemplate.setInputToPitch c_PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setPositionOffset 0/0/0
ObjectTemplate.setWingLift 0
ObjectTemplate.setFlapLift 2
rem *** LCT_MK5_Floater ***
ObjectTemplate.create FloatingBundle LCT_MK5_Floater
ObjectTemplate.setHullHeight 2.8
ObjectTemplate.setFloatMaxLift 6
ObjectTemplate.setFloatMinLift 6
ObjectTemplate.setSinkingSpeedMod 1