This page is under construction
Archives/bf1942/levels/A_Day_of_Zitadelle.rfa
bf1942/levels/A_Day_of_Zitadelle/Objects/GermanShovel/Objects.con
ObjectTemplate.create HandFireArms GermanShovel
ObjectTemplate.itemIndex 1
ObjectTemplate.projectileTemplate KnifeProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 4
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 1
ObjectTemplate.fireOnce c_True
ObjectTemplate.roundOfFire 2
ObjectTemplate.GUIIndex 82
ObjectTemplate.addFireArmsPosition 0.2/-0.2/0.03 0/0/0
ObjectTemplate.addFireArmsPosition -0.2/-0.2/0.03 0/0/0
ObjectTemplate.setHudAmmoType ATNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/GermanShovel.ssc
ObjectTemplate.soldierCameraPosition 0/-0.03/0.1
ObjectTemplate.aiTemplate GermanShovelAI
ObjectTemplate.velocity 50
ObjectTemplate.createSkeleton animations/KnifeAllies.ske
ObjectTemplate.useSkeletonPartAsMain Base
ObjectTemplate.addTemplate GermanShovelLod
rem *** Objects ***
ObjectTemplate.create SimpleObject GermanShovelSimple
ObjectTemplate.geometry Shad_GermanShovel
ObjectTemplate.create AnimatedBundle GermanShovelComplex
ObjectTemplate.geometry GermanShovel
ObjectTemplate.createSkeleton animations/KnifeAllies.ske
ObjectTemplate.create LodObject GermanShovelLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate GermanShovelComplex
ObjectTemplate.addTemplate GermanShovelSimple
ObjectTemplate.itemIndex 1
ObjectTemplate.projectileTemplate KnifeProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize -1
ObjectTemplate.numOfMag 4
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 1
ObjectTemplate.fireOnce c_True
ObjectTemplate.roundOfFire 2
ObjectTemplate.GUIIndex 82
ObjectTemplate.addFireArmsPosition 0.2/-0.2/0.03 0/0/0
ObjectTemplate.addFireArmsPosition -0.2/-0.2/0.03 0/0/0
ObjectTemplate.setHudAmmoType ATNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/GermanShovel.ssc
ObjectTemplate.soldierCameraPosition 0/-0.03/0.1
ObjectTemplate.aiTemplate GermanShovelAI
ObjectTemplate.velocity 50
ObjectTemplate.createSkeleton animations/KnifeAllies.ske
ObjectTemplate.useSkeletonPartAsMain Base
ObjectTemplate.addTemplate GermanShovelLod
rem *** Objects ***
ObjectTemplate.create SimpleObject GermanShovelSimple
ObjectTemplate.geometry Shad_GermanShovel
ObjectTemplate.create AnimatedBundle GermanShovelComplex
ObjectTemplate.geometry GermanShovel
ObjectTemplate.createSkeleton animations/KnifeAllies.ske
ObjectTemplate.create LodObject GermanShovelLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate GermanShovelComplex
ObjectTemplate.addTemplate GermanShovelSimple