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Archives/bf1942/levels/A_Day_of_Zitadelle.rfa
bf1942/levels/A_Day_of_Zitadelle/objects/IL2-B/Objects.con
rem *** IL2-B ***
ObjectTemplate.create PlayerControlObject IL2-B
ObjectTemplate.setNetworkableInfo Il2-b_body_info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.drag 0.088
ObjectTemplate.mass 3000
ObjectTemplate.inertiaModifier 0.7/0.6/0.6
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.hasArmor 1
ObjectTemplate.angleMod 1
ObjectTemplate.speedMod 2
ObjectTemplate.hitpoints 250
ObjectTemplate.maxhitpoints 250
ObjectTemplate.material 24
ObjectTemplate.criticalDamage 70
ObjectTemplate.hpLostWhileCriticalDamage 1.5
ObjectTemplate.explosionForceMod 15
ObjectTemplate.hpLostWhileUpSideDown 10
ObjectTemplate.hpLostWhileDamageFromWater 10
ObjectTemplate.addArmorEffect 200 em_b17Damage 0/-0.1/2.8
ObjectTemplate.addArmorEffect 150 em_PlaneDamage 0/-0.1/2.8
ObjectTemplate.addArmorEffect 70 e_StukaFire 0/0.2/2.8
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_IL2-B 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_IL2-B2 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_IL2-B3 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_IL2-B4 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.damageFromWater 1
ObjectTemplate.aiTemplate Il2ai
ObjectTemplate.loadSoundScript Sounds/il.ssc
rem -------------------------------------
ObjectTemplate.addTemplate lodIL2-B
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/-3 0/0/0
ObjectTemplate.GUIIndex 32
ObjectTemplate.setVehicleIcon "Vehicle/icon_IL2.tga"
ObjectTemplate.setVehicleIconPos 79/78
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_23mmruss.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/icon_bomb150.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCAir
ObjectTemplate.setVehicleType VTFighter
ObjectTemplate.setToolTipType TTFighter
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_plane_16x16.tga"
ObjectTemplate.setMinimapIconSize 1
rem *** lodIL2-B ***
ObjectTemplate.create LodObject lodIL2-B
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate IL2-BComplex
ObjectTemplate.addTemplate IL2-BSimple
ObjectTemplate.addTemplate IL2-BWreck
rem -------------------------------------
ObjectTemplate.lodSelector IL2-BLodSelector
rem *** IL2-BComplex ***
ObjectTemplate.create Bundle IL2-BComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodIL2-BCockpit
ObjectTemplate.addTemplate IL2-BCamera
ObjectTemplate.setPosition -0.007/0.830/-0.2
ObjectTemplate.addTemplate Il2-Bstickrotation
ObjectTemplate.setPosition 0.03/0.58/0.465
ObjectTemplate.addTemplate IL2-BEntry
ObjectTemplate.setPosition 0/0/-0.5
ObjectTemplate.addTemplate IL2-BSeat
ObjectTemplate.setPosition 0/0.384/-0.2
ObjectTemplate.addTemplate IL2-Baileronleft
ObjectTemplate.setPosition -3.319/-0.145/-1.211
ObjectTemplate.setRotation 8.7/0/-1.7
ObjectTemplate.addTemplate IL2-Baileronright
ObjectTemplate.setPosition 3.306/-0.145/-1.222
ObjectTemplate.setRotation -8.75/0/1.65
ObjectTemplate.addTemplate IL2-BBodyWingVertical
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate IL2-BElevator
ObjectTemplate.setPosition 0.014/0.242/-6.738
ObjectTemplate.addTemplate IL2-BRudder
ObjectTemplate.setPosition -0.002/1.331/-6.689
ObjectTemplate.setRotation 0/0/90
ObjectTemplate.addTemplate IL2-BEngine
ObjectTemplate.setPosition 0/0.012/3.525
ObjectTemplate.addTemplate IL2-BGearBackRotation
ObjectTemplate.setPosition 0/0.008/-7.103
ObjectTemplate.addTemplate IL2-Bcannon
ObjectTemplate.addTemplate Il2-bBombRack
ObjectTemplate.addTemplate IL2-BGuns
ObjectTemplate.addTemplate IL2-B_Reargunner_PCO1
ObjectTemplate.setPosition 0/-0.1/-2.0
ObjectTemplate.setRotation -180/0/0
rem -------------------------------------
rem *** lodIL2-BCockpit ***
ObjectTemplate.create LodObject lodIL2-BCockpit
rem -------------------------------------
ObjectTemplate.addTemplate IL2-BCockpitExternal
ObjectTemplate.addTemplate IL2-BCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector IL2-BcockpitSelector
rem *** IL2-BCockpitExternal ***
ObjectTemplate.create SimpleObject IL2-BCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry IL2-B_fus_m1
rem *** IL2-BCockpitInternal ***
ObjectTemplate.create SimpleObject IL2-BCockpitInternal
ObjectTemplate.geometry 1p_IL2-B_m1
rem *** IL2-BcockpitSelector ***
LodSelectorTemplate.create DistCompareSelector IL2-BcockpitSelector
LodSelectorTemplate.addLodDistance 10
LodSelectorTemplate.addLodComparison 0.5
rem *** IL2-BCamera ***
ObjectTemplate.create Camera IL2-BCamera
ObjectTemplate.setMinRotation -65/-40/0
ObjectTemplate.setMaxRotation 65/10/0
ObjectTemplate.setMaxSpeed 90/-90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
ObjectTemplate.toggleMouseLook 1
ObjectTemplate.OutsideHudOffset 0/-0.8/5.5
rem *** Il2-bstickrotation ***
ObjectTemplate.create RotationalBundle Il2-bstickrotation
rem ---------------------------------------------
ObjectTemplate.addTemplate Il2-bStick
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/0/-25
ObjectTemplate.setMaxRotation 0/0/25
ObjectTemplate.setMaxSpeed 0/0/100
ObjectTemplate.setAcceleration 0/0/-100
ObjectTemplate.setInputToRoll c_PIRoll
ObjectTemplate.setAutomaticReset 1
rem *** Il2-bStick ***
ObjectTemplate.create RotationalBundle Il2-bStick
ObjectTemplate.geometry
rem ---------------------------------------------
ObjectTemplate.addTemplate lodIl2-bSteering
rem ---------------------------------------------
ObjectTemplate.setMinRotation 0/-15/0
ObjectTemplate.setMaxRotation 0/15/0
ObjectTemplate.setMaxSpeed 0/100/0
ObjectTemplate.setAcceleration 0/110/0
ObjectTemplate.setInputToPitch c_PIPitch
ObjectTemplate.setAutomaticReset 1
rem *** lodIl2-bSteering ***
ObjectTemplate.create LodObject lodIl2-bSteering
rem -------------------------------------
ObjectTemplate.addTemplate Il2-bHighRSteering
ObjectTemplate.addTemplate Il2-bLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector Il2-bSteeringSelector
rem *** Il2-bHighRSteering ***
ObjectTemplate.create SimpleObject Il2-bHighRSteering
ObjectTemplate.geometry Il2-b_stick_m1
rem *** Il2-bLowSteering ***
ObjectTemplate.create SimpleObject Il2-bLowSteering
LodSelectorTemplate.create DistanceSelector Il2-bSteeringSelector
LodSelectorTemplate.addLodDistance 0.6
rem *** IL2-BEntry ***
ObjectTemplate.create EntryPoint IL2-BEntry
ObjectTemplate.setEntryRadius 5.5
rem *** IL2-BSeat ***
ObjectTemplate.create SeatObject IL2-BSeat
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
rem *** lodIL2-BPropeller ***
ObjectTemplate.create LodObject lodIL2-BPropeller
rem -------------------------------------
ObjectTemplate.addTemplate IL2-BPropellerBlurred
ObjectTemplate.addTemplate IL2-BPropellerBlurred
rem -------------------------------------
ObjectTemplate.lodSelector IL2-BPropSelector
rem *** IL2-BPropellerBlurred ***
ObjectTemplate.create SimpleObject IL2-BPropellerBlurred
ObjectTemplate.geometry IL2-B_prp2
rem *** IL2-BPropellerBlurred ***
ObjectTemplate.create SimpleObject IL2-BPropellerBlurred
ObjectTemplate.geometry IL2-B_prp2
rem *** IL2-BPropSelector ***
LodSelectorTemplate.create CompareSelector IL2-BPropSelector
LodSelectorTemplate.addLodComparison 0.08
rem *** IL2-B_Reargunner_PCO1 ***
ObjectTemplate.create PlayerControlObject IL2-B_Reargunner_PCO1
ObjectTemplate.setNetworkableInfo Il2-b_body_info
ObjectTemplate.aiTemplate IL2MG
rem -------------------------------------
ObjectTemplate.addTemplate IL2-BReargunnerBase
ObjectTemplate.setPosition 0/0.9/0.15
ObjectTemplate.addTemplate IL2-BEntry
ObjectTemplate.setPosition 0/0.73/0.77
ObjectTemplate.addTemplate IL2-BSeatPC01
ObjectTemplate.setPosition 0/0.45/-0.649
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -3.2/0/1.5 0/0/0
ObjectTemplate.GUIIndex 34
ObjectTemplate.setVehicleIcon "Vehicle/Icon_IL2.tga"
ObjectTemplate.setVehicleIconPos 70/75
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/icon_bullet127.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTDiveBomber
ObjectTemplate.setToolTipType TTDiveBomber
rem *** IL2-BReargunnerBase ***
ObjectTemplate.create RotationalBundle IL2-BReargunnerBase
ObjectTemplate.setNetworkableInfo Il2-bTurretInfo
ObjectTemplate.setAttachToListener 1
ObjectTemplate.loadSoundScript Sounds/IL2-B_ReargunBase.ssc
rem -------------------------------------
ObjectTemplate.addTemplate lodIL2-bTailGun
ObjectTemplate.setPosition 0/0/0.297
ObjectTemplate.addTemplate IL2-bCamera_For_PCO1
ObjectTemplate.setPosition 0/0.105/-0.424
ObjectTemplate.addTemplate IL2-b_13mm_Gun
ObjectTemplate.setPosition 0/0/0.05
rem -------------------------------------
ObjectTemplate.setMinRotation -25/-30/0
ObjectTemplate.setMaxRotation 25/1/0
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY
rem *** lodIL2-bTailGun***
ObjectTemplate.create LodObject lodIL2-bTailGun
rem -------------------------------------
ObjectTemplate.addTemplate IL2-bTailGunInternal
ObjectTemplate.setPosition 0/0.0301/-0.26
ObjectTemplate.addTemplate IL2-bTailGunExternal
ObjectTemplate.setPosition 0/0.0301/-0.26
rem -------------------------------------
ObjectTemplate.lodSelector IL2-bTailGunSelector
rem *** IL2-bTailGunInternal***
ObjectTemplate.create SimpleObject IL2-bTailGunInternal
ObjectTemplate.geometry T99_Air_Canon_m1
rem *** IL2-bTailGunExternal ***
ObjectTemplate.create SimpleObject IL2-bTailGunExternal
ObjectTemplate.geometry T99_Air_Canon_L1
LodSelectorTemplate.create DistanceSelector IL2-bTailGunSelector
LodSelectorTemplate.addLodDistance 1
rem *** IL2-BCamera_For_PCO1 ***
ObjectTemplate.create Camera IL2-BCamera_For_PCO1
rem *** IL2-BSeatPC01 ***
ObjectTemplate.create SeatObject IL2-BSeatPC01
ObjectTemplate.seatFlags c_SeatShowHalfBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
rem *** IL2-BSimple ***
ObjectTemplate.create SimpleObject IL2-BSimple
ObjectTemplate.geometry IL2-B_fus_m1
rem *** IL2-BWreck ***
ObjectTemplate.create Bundle IL2-BWreck
ObjectTemplate.geometry wreck_IL2-B_m1
rem ---------------------------------------------
rem ObjectTemplate.addTemplate e_mustangFire
rem ObjectTemplate.startoneffects 1
rem ---------------------------------------------
rem *** IL2-BLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 IL2-BLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 200
rem *** e_scrapmetal_IL2-B***
ObjectTemplate.create Emitter e_scrapmetal_IL2-B
ObjectTemplate.template Wreck2_IL2-B_m1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 375
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0.1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/5/-5/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/5/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
rem *** Wreck2_IL2-B_m1 ***
ObjectTemplate.create SimpleObject Wreck2_IL2-B_m1
ObjectTemplate.geometry Wreck2_IL2-B_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.sinkInToLandAfterDeathSpeed 1
rem *** e_scrapmetal_IL2-B2***
ObjectTemplate.create Emitter e_scrapmetal_IL2-B2
ObjectTemplate.template Wreck2_IL2-B2_m1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 375
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0.1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/5/-5/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/5/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
rem *** Wreck2_IL2-B2_m1 ***
ObjectTemplate.create SimpleObject Wreck2_IL2-B2_m1
ObjectTemplate.geometry Wreck3_IL2-B_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.sinkInToLandAfterDeathSpeed 1
rem *** e_scrapmetal_IL2-B3***
ObjectTemplate.create Emitter e_scrapmetal_IL2-B3
ObjectTemplate.template Wreck3_IL2-B_m1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 375
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0.1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/5/-5/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/5/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
rem *** Wreck3_IL2-B_m1 ***
ObjectTemplate.create SimpleObject Wreck3_IL2-B_m1
ObjectTemplate.geometry Wreck4_IL2-B_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.sinkInToLandAfterDeathSpeed 1
rem *** e_scrapmetal_IL2-B4***
ObjectTemplate.create Emitter e_scrapmetal_IL2-B4
ObjectTemplate.template Wreck2_IL2-B4_m1
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 375
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.relativePositionInDof CRD_NONE/0.1/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/5/-5/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/1/5/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/5/-5/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
rem *** Wreck2_IL2-B4_m1 ***
ObjectTemplate.create SimpleObject Wreck2_IL2-B4_m1
ObjectTemplate.geometry Wreck5_IL2-B_m1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.setHasResponsePhysics 1
ObjectTemplate.destroyed 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.sinkInToLandAfterDeathSpeed 1