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Archives/bf1942/levels/A_Day_of_Zitadelle.rfa
bf1942/levels/A_Day_of_Zitadelle/objects/IL2-B/Sounds/il.ssc
############## ### noName ### ############## newPatch load @ROOT/Sound/@RTD/il.wav minDistance 500 loop priority -2 randomStartPitch 0.2 / 0 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 300 param 400 param 1 param -1 endEffect ############## ### noName ### ############## newPatch load @ROOT/Sound/@RTD/il.wav minDistance 500 loop priority -2 randomStartPitch 0.2 / 0 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 200 param 250 param 1 param -1 endEffect ############## ### noName ### ############## newPatch load @ROOT/Sound/@RTD/il.wav minDistance 500 loop priority -2 randomStartPitch 0.2 / 0 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 70 param 150 param 1 param -1 endEffect