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Archives/bf1942/levels/A_Day_of_Zitadelle.rfa
bf1942/levels/A_Day_of_Zitadelle/objects/SuburbHouseb_2_m1/Geometries.con
GeometryTemplate.create StandardMesh SuburbHouseb_2_M1
GeometryTemplate.file SuburbHouseb_2_M1
GeometryTemplate.textureFadeMaxDist 70
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 15
GeometryTemplate.setLodDistance 2 30
GeometryTemplate.setLodDistance 3 40
GeometryTemplate.create StandardMesh SuburbHouseb_2_M2
GeometryTemplate.file SuburbHouseb_2_M2
GeometryTemplate.textureFadeMaxDist 70
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 70
GeometryTemplate.setLodDistance 2 80
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.setLodDistance 4 120
GeometryTemplate.file SuburbHouseb_2_M1
GeometryTemplate.textureFadeMaxDist 70
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 15
GeometryTemplate.setLodDistance 2 30
GeometryTemplate.setLodDistance 3 40
GeometryTemplate.create StandardMesh SuburbHouseb_2_M2
GeometryTemplate.file SuburbHouseb_2_M2
GeometryTemplate.textureFadeMaxDist 70
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 70
GeometryTemplate.setLodDistance 2 80
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.setLodDistance 4 120