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Archives/bf1942/levels/Crete-1941.rfa
bf1942/levels/Crete-1941/AI/Strategies.con
rem *** Create Strategies ***
rem *** Crete ***
rem ** German **
aiStrategy.createStrategy attack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite attackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy holdAndCamp
aiStrategy.Aggression 0.65
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 2
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
rem ** British **
aiStrategy.createStrategy hold5
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 5
aiStrategy.setPrerequisite hold5Prereq
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aiStrategy.setTreeModifier TTNHostileAir 1.5
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.25
aistrategy.setTreeModifierCombatStrength TTNFriendGroundFixed CSTAir 2.0
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
aiStrategy.createStrategy repulse
aiStrategy.Aggression 0.8
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite repulsePrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy retake
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite retakePrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Neutral
rem *** Crete ***
rem ** German **
aiStrategy.createStrategy attack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite attackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy holdAndCamp
aiStrategy.Aggression 0.65
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 2
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
rem ** British **
aiStrategy.createStrategy hold5
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 5
aiStrategy.setPrerequisite hold5Prereq
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aiStrategy.setTreeModifier TTNHostileAir 1.5
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.25
aistrategy.setTreeModifierCombatStrength TTNFriendGroundFixed CSTAir 2.0
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
aiStrategy.createStrategy repulse
aiStrategy.Aggression 0.8
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite repulsePrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy retake
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aistrategy.setTreeModifierCombatStrength TTNFriendGroundMobile CSTHeavyArmour 1.5
aiStrategy.setPrerequisite retakePrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Neutral