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Archives/bf1942/levels/Crete-1941.rfa
bf1942/levels/Crete-1941/AI/conditions.con
rem *** Create Conditions ***

rem *** Crete ***

rem ** German

rem ** attack **
aiStrategy.createConstantCondition maxFiveFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 5
aiStrategy.setConditionStrength Required

rem ** hold and camp **
aiStrategy.createConstantCondition minSixFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 6
aiStrategy.setConditionStrength Required

rem ** British **

rem ** hold 5 **
aiStrategy.createConstantCondition minFiveFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 5
aiStrategy.setConditionStrength Required

rem ** repulse **
aiStrategy.createConstantCondition maxTwoEnemyCPCond Crisp EqualSmaller Enemy ControlPoint 2
aiStrategy.setConditionStrength Required

rem ** retake **
aiStrategy.createConstantCondition minThreeEnemyCPCond Crisp EqualGreater Enemy ControlPoint 3
aiStrategy.setConditionStrength Required

rem ** break out **
aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required