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Archives/bf1942/levels/Aberdeen.rfa
bf1942/levels/Aberdeen/objects/Items/GerKitdesert/5EngineerK98LandmineSP/Objects.con
ObjectTemplate.create Kit 5German_Engineer_DesertK98LandmineSP
ObjectTemplate.setType Engineer
ObjectTemplate.setKitTeam 1
objectTemplate.geometry Kit_German_rifle
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate German_DesertHelmets
ObjectTemplate.setRandomGeometries 9
ObjectTemplate.addTemplate Bacpac_Big_ger
ObjectTemplate.addTemplate German_hippack_B
ObjectTemplate.addTemplate Chutedisabler

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_engineer_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_engineer_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_m98.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Landmine.tga"


ObjectTemplate.setKitIcon 4 "kits/Icon_K98GerEngineerDesert_selected.tga"
ObjectTemplate.setKitName 4 "RESPAWN_ENGINEER"
ObjectTemplate.setKitActiveName 4 "RESPAWN_ACTIVE_ENGINEER"

ObjectTemplate.addTemplate K98
ObjectTemplate.addTemplate KnifeAxis
ObjectTemplate.addTemplate Landmine

ObjectTemplate.aiTemplate Engineer