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Archives/bf1942/levels/Berlin-1945-Streets.rfa
bf1942/levels/Berlin-1945-Streets/Objects/RemoteB17/Sounds/Engine2Low.ssc
#include ../../../Common/Sounds/EngineMap.ssc
newPatch
############
### Main ###
############
load @ROOT/Sound/@RTD/veaB17run.wav
loop
minDistance 20
randomStartPitch .05/.05
priority 9
*** Engine start ***
beginEffect
controlDestination Volume
controlSource Time
envelope Ramp
param .1
param .2
param 0
param 1
endEffect
*** Engine Pitch ***
beginEffect
controlDestination Pitch
controlSource Extern #map<Engine::Rpm>
envelope Ramp
param 0
param .6
param 0.65
param 0.35
endEffect
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 30
param 180
param 1
param -1
endEffect
*** Engine stop ***
beginEffect
controlDestination Volume
controlSource TimeRelease
envelope Ramp
param 0
param 0.7
param 1
param -1
endEffect
*** Engine stop ***
beginEffect
controlDestination Pitch
controlSource TimeRelease
envelope Ramp
param 0
param 0.9
param 1
param -1
endEffect