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Archives/bf1942/levels/Berlin-1945-Streets.rfa
bf1942/levels/Berlin-1945-Streets/StandardMesh/Plank_10m_m1.rs
subshader "Plank_10m_m1_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/TABLE1_S";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 1.0 1.0 1.0;
texture "texture/TABLE1_S";
}