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Archives/bf1942/levels/Berlin-1945-Streets.rfa
bf1942/levels/Berlin-1945-Streets/StandardMesh/SharpSignal.rs
subshader "FH_mineSignal_m1_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/mineSignal";
}
subshader "FH_mineSignal_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/barbwd_s";
}
subshader "FH_mineSignal_m1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/mineSignal2";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/mineSignal";
}
subshader "FH_mineSignal_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/barbwd_s";
}
subshader "FH_mineSignal_m1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "texture/mineSignal2";
}