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Archives/bf1942/levels/Battle_Of_Foy.rfa
bf1942/levels/Battle_Of_Foy/standardmesh/oak_tree_m1.rs
subshader "oak_tree_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1.0 1.0 1.0;
   texture "texture/Oak_tree_T";
}