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Archives/bf1942/levels/Operation_Nordwind-1944.rfa
bf1942/levels/Operation_Nordwind-1944/AI/Conditions.con
rem *** Create Conditions ***
rem *** Operation Nordwind ***
aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition twoFriendlyCPCond Crisp Equal Friendly ControlPoint 2
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition threeFriendlyCPCond Crisp Equal Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition fourFriendlyCPCond Crisp Equal Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition fiveFriendlyCPCond Crisp Equal Friendly ControlPoint 5
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition sixFriendlyCPCond Crisp Equal Friendly ControlPoint 6
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition minOneFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxThreeFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyWestCond Crisp Equal Friendly West 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition oneFriendlyWestCond Crisp Equal Friendly West 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyEastCond Crisp Equal Friendly East 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition oneFriendlyEastCond Crisp Equal Friendly East 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyNorthCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition twoFriendlyNorthCond Crisp Equal Friendly North 2
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxOneFriendlyCentreCond Crisp EqualSmaller Friendly Centre 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyCloseCond Crisp Equal Friendly Close 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition minOneFriendlyCloseCond Crisp EqualGreater Friendly Close 1
aiStrategy.setConditionStrength Required
rem *** Operation Nordwind ***
aiStrategy.createConstantCondition noFriendlyCPCond Crisp Equal Friendly ControlPoint 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition twoFriendlyCPCond Crisp Equal Friendly ControlPoint 2
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition threeFriendlyCPCond Crisp Equal Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition fourFriendlyCPCond Crisp Equal Friendly ControlPoint 4
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition fiveFriendlyCPCond Crisp Equal Friendly ControlPoint 5
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition sixFriendlyCPCond Crisp Equal Friendly ControlPoint 6
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition minOneFriendlyCPCond Crisp EqualGreater Friendly ControlPoint 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxThreeFriendlyCPCond Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyWestCond Crisp Equal Friendly West 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition oneFriendlyWestCond Crisp Equal Friendly West 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyEastCond Crisp Equal Friendly East 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition oneFriendlyEastCond Crisp Equal Friendly East 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyNorthCond Crisp Equal Friendly North 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition twoFriendlyNorthCond Crisp Equal Friendly North 2
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition maxOneFriendlyCentreCond Crisp EqualSmaller Friendly Centre 1
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition noFriendlyCloseCond Crisp Equal Friendly Close 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition minOneFriendlyCloseCond Crisp EqualGreater Friendly Close 1
aiStrategy.setConditionStrength Required