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Archives/bf1942/levels/Operation_Nordwind-1944.rfa
bf1942/levels/Operation_Nordwind-1944/AI/Strategies.con
rem *** Create Strategies ***
rem *** Operation Nordwind ***
rem ** Shared **
aiStrategy.createStrategy spread
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite spreadPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 8.0
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy villageNorth
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite villageNorthPrereq
aiStrategy.setStrategicObjectsModifier ChokePoint 2.0
aiStrategy.setStrategicObjectsModifier StrongPoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier StrongPoint 4.0 Hostile
aiStrategy.createStrategy villageSouth
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite villageSouthPrereq
aiStrategy.setStrategicObjectsModifier StrongPoint 2.0
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Hostile
rem ** American **
aiStrategy.createStrategy farm
aiStrategy.Aggression 0.75
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aiStrategy.setPrerequisite farmPrereq
aiStrategy.setStrategicObjectsModifier Close 4.0
aiStrategy.setStrategicObjectsModifier Safe 0.5 Owned
aiStrategy.setStrategicObjectsModifier Flank 4.0
aiStrategy.createStrategy defend
aiStrategy.Aggression 0.0
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 3
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aiStrategy.setPrerequisite defendPrereq
aiStrategy.setStrategicObjectsModifier Front 5.0
aiStrategy.createStrategy retakeSouth
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setPrerequisite retakeSouthPrereq
aiStrategy.setStrategicObjectsModifier Close 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Close 4.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 4.0
aiStrategy.createStrategy breakSeige
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite breakSeigePrereq
aiStrategy.setStrategicObjectsModifier Centre 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Centre 4.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 8.0
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
rem ** German **
aiStrategy.createStrategy initial
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite initialPrereq
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setStrategicObjectsModifier Close 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Close 4.0 Hostile
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy middle
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite middlePrereq
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setStrategicObjectsModifier Centre 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Centre 4.0 Hostile
aiStrategy.createStrategy seige
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite seigePrereq
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Hostile
aiStrategy.setStrategicObjectsModifier StrongPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier StrongPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 8.0
aiStrategy.createStrategy holdAndCamp
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned
rem *** Operation Nordwind ***
rem ** Shared **
aiStrategy.createStrategy spread
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite spreadPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 8.0
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy villageNorth
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite villageNorthPrereq
aiStrategy.setStrategicObjectsModifier ChokePoint 2.0
aiStrategy.setStrategicObjectsModifier StrongPoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier StrongPoint 4.0 Hostile
aiStrategy.createStrategy villageSouth
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite villageSouthPrereq
aiStrategy.setStrategicObjectsModifier StrongPoint 2.0
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Hostile
rem ** American **
aiStrategy.createStrategy farm
aiStrategy.Aggression 0.75
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aiStrategy.setPrerequisite farmPrereq
aiStrategy.setStrategicObjectsModifier Close 4.0
aiStrategy.setStrategicObjectsModifier Safe 0.5 Owned
aiStrategy.setStrategicObjectsModifier Flank 4.0
aiStrategy.createStrategy defend
aiStrategy.Aggression 0.0
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 3
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.5
aiStrategy.setPrerequisite defendPrereq
aiStrategy.setStrategicObjectsModifier Front 5.0
aiStrategy.createStrategy retakeSouth
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setPrerequisite retakeSouthPrereq
aiStrategy.setStrategicObjectsModifier Close 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Close 4.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 4.0
aiStrategy.createStrategy breakSeige
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite breakSeigePrereq
aiStrategy.setStrategicObjectsModifier Centre 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Centre 4.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 8.0
aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
rem ** German **
aiStrategy.createStrategy initial
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite initialPrereq
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setStrategicObjectsModifier Close 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Close 4.0 Hostile
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.createStrategy middle
aiStrategy.Aggression 0.9
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite middlePrereq
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setStrategicObjectsModifier Centre 4.0 Neutral
aiStrategy.setStrategicObjectsModifier Centre 4.0 Hostile
aiStrategy.createStrategy seige
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 140
aiStrategy.setPrerequisite seigePrereq
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Neutral
aiStrategy.setStrategicObjectsModifier ChokePoint 4.0 Hostile
aiStrategy.setStrategicObjectsModifier StrongPoint 2.0 Neutral
aiStrategy.setStrategicObjectsModifier StrongPoint 2.0 Hostile
aiStrategy.setStrategicObjectsModifier Flank 8.0
aiStrategy.createStrategy holdAndCamp
aiStrategy.Aggression 0.5
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setTreeModifier TTNDefensivePos 1.25
aiStrategy.setTreeModifier TTNFriendGroundFixed 1.25
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0
aiStrategy.setStrategicObjectsModifier Base 0.2 Owned