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Archives/bf1942/levels/Adak_Island.rfa
bf1942/levels/Adak_Island/AI/Strategies.con
rem *** Create Strategies ***

rem *** Adak ***


rem ** Japanese **

aiStrategy.createStrategy landAirfield
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 180
aistrategy.setTreeModifierCombatStrength TTNFriendAir CSTNavalArmour 2.0
aiStrategy.setPrerequisite landAirfieldPrereq
aiStrategy.setStrategicObjectsModifier Base 2.0

aiStrategy.createStrategy landSouth
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 180
aiStrategy.setPrerequisite landSouthPrereq
aiStrategy.setStrategicObjectsModifier South 3.0

aiStrategy.createStrategy landNorth
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 180
aistrategy.setTreeModifierCombatStrength TTNFriendAir CSTNavalArmour 2.0
aiStrategy.setPrerequisite landNorthPrereq
aiStrategy.setStrategicObjectsModifier North 3.0

aiStrategy.createStrategy landAny
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 180
aistrategy.setTreeModifierCombatStrength TTNFriendAir CSTNavalArmour 2.0
aiStrategy.setPrerequisite landAnyPrereq
aiStrategy.setStrategicObjectsModifier South 2.0
aiStrategy.setStrategicObjectsModifier North 2.0

aiStrategy.createStrategy push
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 180
aiStrategy.setTreeModifier TTNFriendNaval 0.5
aiStrategy.setPrerequisite pushPrereq
aiStrategy.setStrategicObjectsModifier Base 2.0 Hostile

aiStrategy.createStrategy finalAttack
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 1
aiStrategy.setTreeModifier TTNFriendNaval 0.2
aiStrategy.setPrerequisite finalPrereq

aiStrategy.createStrategy endGameDefence
aiStrategy.Aggression 0
aiStrategy.NumberOfAttacks 0
aiStrategy.NumberOfDefences 3
aiStrategy.setTreeModifier TTNFriendNaval 0.2
aiStrategy.setTreeModifier TTNDefensivePos 1.5
aiStrategy.setPrerequisite endGameDefencePrereq


rem ** American **

aiStrategy.createStrategy beachDefence
aiStrategy.Aggression 0.65
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 3
aiStrategy.setTreeModifier TTNDefensivePos 3.0
aiStrategy.setTreeModifier TTNFriendGroundFixed 3.0
aiStrategy.setPrerequisite beachDefencePrereq

aiStrategy.createStrategy 1Repulse
aiStrategy.Aggression 0.8
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite 1RepulsePrereq
aiStrategy.setStrategicObjectsModifier Front 2.0
aiStrategy.setStrategicObjectsModifier Base 2.0 Hostile

aiStrategy.createStrategy 2Repulse
aiStrategy.Aggression 1
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite 2RepulsePrereq
aiStrategy.setStrategicObjectsModifier Front 2.0
aiStrategy.setStrategicObjectsModifier Base 2.0 Hostile