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Archives/bf1942/levels/Operation_Blackknight-1945.rfa
bf1942/levels/Operation_Blackknight-1945/AI/StrategicAreas.con
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup all
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 all
aiSettings.addVehicleToVehicleGroup 2 all
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 all
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 all
aiSettings.addVehicleToVehicleGroup 8 all
aiSettings.addVehicleToVehicleGroup 9 all
aiSettings.addVehicleToVehicleGroup 10 all
aiSettings.addVehicleToVehicleGroup 11 all
aiSettings.addVehicleToVehicleGroup 12 all
aiSettings.addVehicleToVehicleGroup 13 all
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 all
aiSettings.addVehicleToVehicleGroup 16 land
aiSettings.addVehicleToVehicleGroup 17 all
aiSettings.addVehicleToVehicleGroup 18 all
aiSettings.addVehicleToVehicleGroup 19 land
aiSettings.addVehicleToVehicleGroup 20 all
rem *** Create strategic areas ***
aiStrategicArea.create AxisBase 1135/1570 1150/1585 200
aiStrategicArea.create EastCastleApproach 1481/1395 1486/1400 25
aiStrategicArea.create CastleEntrance 1037/1334 1042/1339 50
aiStrategicArea.create BurgHundefels 1000/1309 1015/1324 200
aiStrategicArea.create WestCastlePass 846/1299 851/1304 25
aiStrategicArea.create Church 1156/1060 1171/1075 200
aiStrategicArea.create Kleinlohe 913/729 928/744 200
aiStrategicArea.create AlliesBase 1174/272 1264/344 50
aiStrategicArea.setActive AxisBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour EastCastleApproach
AIStrategicArea.addNeighbour WestCastlePass
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1147/1600
AIStrategicArea.setOrderPosition Infantry 1152/1589
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 90
aiStrategicArea.setActive EastCastleApproach
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour CastleEntrance
AIStrategicArea.addNeighbour Church
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 1486/1400
AIStrategicArea.setOrderPosition Infantry 1486/1400
aiStrategicArea.setSide 1
aiStrategicArea.setActive CastleEntrance
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour EastCastleApproach
AIStrategicArea.addNeighbour BurgHundefels
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 1042/1339
AIStrategicArea.setOrderPosition Infantry 1042/1339
aiStrategicArea.setSide 1
aiStrategicArea.setActive BurgHundefels
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour CastleEntrance
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 1019/1316
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 30
aiStrategicArea.setActive WestCastlePass
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour Church
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 851/1304
AIStrategicArea.setOrderPosition Infantry 851/1304
aiStrategicArea.setSide 1
aiStrategicArea.setActive Church
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour WestCastlePass
AIStrategicArea.addNeighbour EastCastleApproach
AIStrategicArea.addNeighbour Kleinlohe
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1159/1071
AIStrategicArea.setOrderPosition Infantry 1159/1071
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 30
aiStrategicArea.setActive Kleinlohe
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour AlliesBase
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 917/743
AIStrategicArea.setOrderPosition Infantry 924/744
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 140
aiStrategicArea.setActive AlliesBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
aiStrategicArea.addObjectTypeFlag Base
AIStrategicArea.setOrderPosition Tank 1183/420
AIStrategicArea.setOrderPosition Infantry 1183/420
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup all
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 all
aiSettings.addVehicleToVehicleGroup 2 all
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 all
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 all
aiSettings.addVehicleToVehicleGroup 8 all
aiSettings.addVehicleToVehicleGroup 9 all
aiSettings.addVehicleToVehicleGroup 10 all
aiSettings.addVehicleToVehicleGroup 11 all
aiSettings.addVehicleToVehicleGroup 12 all
aiSettings.addVehicleToVehicleGroup 13 all
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 all
aiSettings.addVehicleToVehicleGroup 16 land
aiSettings.addVehicleToVehicleGroup 17 all
aiSettings.addVehicleToVehicleGroup 18 all
aiSettings.addVehicleToVehicleGroup 19 land
aiSettings.addVehicleToVehicleGroup 20 all
rem *** Create strategic areas ***
aiStrategicArea.create AxisBase 1135/1570 1150/1585 200
aiStrategicArea.create EastCastleApproach 1481/1395 1486/1400 25
aiStrategicArea.create CastleEntrance 1037/1334 1042/1339 50
aiStrategicArea.create BurgHundefels 1000/1309 1015/1324 200
aiStrategicArea.create WestCastlePass 846/1299 851/1304 25
aiStrategicArea.create Church 1156/1060 1171/1075 200
aiStrategicArea.create Kleinlohe 913/729 928/744 200
aiStrategicArea.create AlliesBase 1174/272 1264/344 50
aiStrategicArea.setActive AxisBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour EastCastleApproach
AIStrategicArea.addNeighbour WestCastlePass
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1147/1600
AIStrategicArea.setOrderPosition Infantry 1152/1589
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 90
aiStrategicArea.setActive EastCastleApproach
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour CastleEntrance
AIStrategicArea.addNeighbour Church
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 1486/1400
AIStrategicArea.setOrderPosition Infantry 1486/1400
aiStrategicArea.setSide 1
aiStrategicArea.setActive CastleEntrance
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour EastCastleApproach
AIStrategicArea.addNeighbour BurgHundefels
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 1042/1339
AIStrategicArea.setOrderPosition Infantry 1042/1339
aiStrategicArea.setSide 1
aiStrategicArea.setActive BurgHundefels
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour CastleEntrance
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 1019/1316
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 30
aiStrategicArea.setActive WestCastlePass
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour AxisBase
AIStrategicArea.addNeighbour Church
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 851/1304
AIStrategicArea.setOrderPosition Infantry 851/1304
aiStrategicArea.setSide 1
aiStrategicArea.setActive Church
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour WestCastlePass
AIStrategicArea.addNeighbour EastCastleApproach
AIStrategicArea.addNeighbour Kleinlohe
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1159/1071
AIStrategicArea.setOrderPosition Infantry 1159/1071
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 30
aiStrategicArea.setActive Kleinlohe
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
AIStrategicArea.addNeighbour Church
AIStrategicArea.addNeighbour AlliesBase
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 917/743
AIStrategicArea.setOrderPosition Infantry 924/744
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 140
aiStrategicArea.setActive AlliesBase
AIStrategicArea.addAllowedVehicleGroup land
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup all
aiStrategicArea.addObjectTypeFlag Base
AIStrategicArea.setOrderPosition Tank 1183/420
AIStrategicArea.setOrderPosition Infantry 1183/420
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0