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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/Fubuki/Objects.con
Var v_is_coop
console.useRelativePaths 0
run bf1942/game/is_coop.con
console.useRelativePaths 1


rem *** Fubuki ***
ObjectTemplate.create PlayerControlObject Fubuki
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 2090
ObjectTemplate.maxhitpoints 2090
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 210
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate FubukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodFubuki
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate FubukiSoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate FubukiSoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57

if v_is_coop == True
ObjectTemplate.addTemplate FubukiSoldierSpawn
ObjectTemplate.setPosition 0/9.4/-14
ObjectTemplate.addTemplate FubukiSoldierSpawn
ObjectTemplate.setPosition 0/12/26
endIf
beginrem
ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0
endrem
rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32


rem *** lodFubuki ***
ObjectTemplate.create LodObject lodFubuki
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate FubukiComplex
ObjectTemplate.addTemplate FubukiSimple
rem -------------------------------------
ObjectTemplate.lodSelector FubukiLodSelector


rem *** FubukiComplex ***
ObjectTemplate.create Bundle FubukiComplex
ObjectTemplate.geometry Fubuki_M1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------

ObjectTemplate.addTemplate DestroyerSonar
ObjectTemplate.setPosition 0/3/0
ObjectTemplate.addTemplate FubukiEngine
ObjectTemplate.setPosition 0/-4/-40
ObjectTemplate.addTemplate FubukiHullWing
ObjectTemplate.setPosition 0/-5/55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate Fubukirudder
ObjectTemplate.setPosition 0/-5/-55
ObjectTemplate.setRotation 0/0/-90
ObjectTemplate.addTemplate FubukiEntry
ObjectTemplate.setPosition 0/12/26
ObjectTemplate.addTemplate FubukiPropeller
ObjectTemplate.setPosition 1.881/3.575/-63.454
ObjectTemplate.addTemplate FubukiPropeller
ObjectTemplate.setPosition -1.868/3.575/-63.454
ObjectTemplate.addTemplate FubukiCannon
ObjectTemplate.setPosition 0.013/14.462/31.984

ObjectTemplate.addTemplate FubukiRearPCO
ObjectTemplate.setPosition 0/0/-10
ObjectTemplate.addTemplate FubukiRadar
ObjectTemplate.setPosition 0/24.5/12.69
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition -5.2/7.005/-13.499
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate ClimbingNet_3mx4m
ObjectTemplate.setPosition 5.2/7.005/-13.499
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition 1.255/9.9/-70.504
ObjectTemplate.setRotation 175/0/90
ObjectTemplate.addTemplate DepthChargeLauncher
ObjectTemplate.setPosition -2.434/9.9/-70.504
ObjectTemplate.setRotation -174.999/0/90

ObjectTemplate.addTemplate FubukiDeckAAPCO_3
ObjectTemplate.setPosition 3/12.97/-11.699
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate FubukiDeckAAPCO_4
ObjectTemplate.setPosition -3/12.97/-11.699
ObjectTemplate.setRotation -89.999/0/0
ObjectTemplate.addTemplate FubukiTorpedoPCO_5
ObjectTemplate.setPosition 3.0/9.4/-17.6993
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate FubukiTorpedoPCO_6
ObjectTemplate.setPosition -3.0/9.4/-17.6993
ObjectTemplate.setRotation -90/0/0

rem ObjectTemplate.addTemplate AnimatedJapFlag
rem ObjectTemplate.setPosition -0.017/30.3/8.5
rem ObjectTemplate.setRotation 69.343/-4.914/-4.012
rem ObjectTemplate.addTemplate AnimatedJapFlag
rem ObjectTemplate.setPosition 0.1/23.3/-22.586
rem ObjectTemplate.setRotation 100.021/0.936/0.347
ObjectTemplate.addTemplate e_waterfrontBig
ObjectTemplate.setPosition 0/-4/55
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/55
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate e_waterBoatSvallNarrow
ObjectTemplate.setPosition 0/-2/-70
ObjectTemplate.setRotation 270/0/0
ObjectTemplate.addTemplate e_waterBackBig
ObjectTemplate.setPosition 0/-0.499/-65.999
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition 1.745/10.69/-13.424
ObjectTemplate.setRotation 47/0/0
ObjectTemplate.addTemplate ShipLadder03
ObjectTemplate.setPosition -1.721/10.69/-13.464
ObjectTemplate.setRotation -47/0/0
ObjectTemplate.addTemplate Ammobox
ObjectTemplate.setPosition 0.0/9.19/-20.1

rem -------------------------------------


rem *** FubukiSoldierSpawn ***
ObjectTemplate.create SpawnPoint FubukiSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 70
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0


rem *** FubukiDaihatsuSpawner ***
ObjectTemplate.create ObjectSpawner FubukiDaihatsuSpawner
ObjectTemplate.setObjectTemplate 1 Daihatsu
ObjectTemplate.setObjectTemplate 2 Daihatsu
ObjectTemplate.holdObject 1
ObjectTemplate.minSpawnDelay 20
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.TimeToLive 30
ObjectTemplate.Distance 20
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 1
ObjectTemplate.MaxNrOfObjectSpawned 3
ObjectTemplate.damageWhenLost 10

rem *** FubukiEntry ***
ObjectTemplate.create EntryPoint FubukiEntry
ObjectTemplate.setEntryRadius 6


rem *** FubukiPropeller ***
ObjectTemplate.create SimpleObject FubukiPropeller
ObjectTemplate.geometry Hatsuzuki_propeller_M1



rem *** FubukiCannon ***
ObjectTemplate.create RotationalBundle FubukiCannon
ObjectTemplate.setNetworkableInfo FubukiDestroyerTurretInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smallturret.ssc
ObjectTemplate.geometry Fubuki_cannon_M1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate FubukiCannonPipeWithCamera
ObjectTemplate.setPosition 0.0/1.6/0
rem -------------------------------------
ObjectTemplate.setMinRotation -110/0/0
ObjectTemplate.setMaxRotation 110/0/0
ObjectTemplate.setMaxSpeed 50/0/0
ObjectTemplate.setAcceleration 70/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX


rem *** FubukiCannonPipeWithCamera ***
ObjectTemplate.create RotationalBundle FubukiCannonPipeWithCamera
ObjectTemplate.setNetworkableInfo FubukiDestroyerCannonInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate CameraHolder
ObjectTemplate.setPosition 0.329/0/0
ObjectTemplate.addTemplate FubukiGun
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-60/0
ObjectTemplate.setMaxRotation 0/4/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/70/0
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** CameraHolder ***
ObjectTemplate.create Bundle CameraHolder
rem -------------------------------------
ObjectTemplate.addTemplate FubukiCamera
ObjectTemplate.setPosition -0.329/0.5/0.2
ObjectTemplate.addTemplate lodShipCockpit
ObjectTemplate.setPosition 0.208/0.48/0.298
rem -------------------------------------


rem *** FubukiCamera ***
ObjectTemplate.create Camera FubukiCamera
ObjectTemplate.CVMExternTrace 1


rem *** FubukiCannonPipe ***
ObjectTemplate.create RotationalBundle FubukiCannonPipe
ObjectTemplate.setNetworkableInfo FubukiDestroyerCannonInfo
ObjectTemplate.loadSoundScript ../Common/Sounds/smalltower.ssc
rem -------------------------------------
ObjectTemplate.addTemplate FubukiGun
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-60/0
ObjectTemplate.setMaxRotation 0/4/0
ObjectTemplate.setMaxSpeed 0/50/0
ObjectTemplate.setAcceleration 0/70/0
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** FubukiRearPCO ***
ObjectTemplate.create PlayerControlObject FubukiRearPCO
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.aiTemplate FubukiRearGunAI
rem -------------------------------------
ObjectTemplate.addTemplate FubukiCannon
ObjectTemplate.setPosition -0.203/12.616/-27.53
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate FubukiCannon
ObjectTemplate.setPosition -0.203/9.201/-37.2
ObjectTemplate.setRotation -179.999/0/0
ObjectTemplate.addTemplate FubukiEntry
ObjectTemplate.setPosition 0/9/-35.499
rem -------------------------------------
ObjectTemplate.setPcoId 1
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation -0.1/11/-29.9 120/0/0
ObjectTemplate.GUIIndex 92
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 30/65
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 110
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 4
ObjectTemplate.DirBarYScaleMin -95
ObjectTemplate.DirBarYScaleMax -30
ObjectTemplate.DirBarRotate 180

rem *** FubukiRadar ***
ObjectTemplate.create RotationalBundle FubukiRadar
ObjectTemplate.geometry Fubuki_Radar_m1
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setContinousRotationSpeed 30/0/0


rem *** FubukiDeckAAPCO_3 ***
ObjectTemplate.create PlayerControlObject FubukiDeckAAPCO_3
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.aiTemplate FubukiAAtower1Ai
rem -------------------------------------
ObjectTemplate.addTemplate FubukiEntry
ObjectTemplate.setPosition -0.067/-0.03/-0.332
ObjectTemplate.addTemplate 25mmAA_body
ObjectTemplate.addTemplate 25mmAA_base
rem -------------------------------------
ObjectTemplate.setPcoId 3
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation 0/0/-1.2 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 52/80
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

rem *** FubukiDeckAAPCO_4 ***
ObjectTemplate.create PlayerControlObject FubukiDeckAAPCO_4
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.aiTemplate FubukiAAtower2Ai
rem -------------------------------------
ObjectTemplate.addTemplate FubukiEntry
ObjectTemplate.setPosition -0.067/-0.03/-0.332
ObjectTemplate.addTemplate 25mmAA_body
ObjectTemplate.addTemplate 25mmAA_base
rem -------------------------------------
ObjectTemplate.setPcoId 2
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation 0/0/-1.2 0/0/0
ObjectTemplate.GUIIndex 93
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 60/75
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32



rem *** FubukiTorpedoPCO_5 ***
ObjectTemplate.create PlayerControlObject FubukiTorpedoPCO_5
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.aiTemplate FubukiTorpedoLauncher1AI
rem -------------------------------------
ObjectTemplate.addTemplate FubukiEntry
ObjectTemplate.setPosition -0.067/-0.03/-0.332
ObjectTemplate.addTemplate FubukiTorpedoHolder
ObjectTemplate.setPosition -0.067/-0.03/-0.332
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 4
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 5
ObjectTemplate.setSoldierExitLocation 0/1/-1.2 60/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 37/75
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_torpedo.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

rem *** FubukiTorpedoPCO_6 ***
ObjectTemplate.create PlayerControlObject FubukiTorpedoPCO_6
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.aiTemplate FubukiTorpedoLauncher2AI
rem -------------------------------------
ObjectTemplate.addTemplate FubukiEntry
ObjectTemplate.setPosition -0.067/-0.03/-0.332
ObjectTemplate.addTemplate FubukiTorpedoHolder
ObjectTemplate.setPosition -0.067/-0.03/-0.332
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setPcoId 5
ObjectTemplate.addPcoPosId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.setSoldierExitLocation 0/1/-1.2 60/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 37/75
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_torpedo.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.setMinimapIconSize 32

rem *** FubukiTorpedoHolder ***
ObjectTemplate.create RotationalBundle FubukiTorpedoHolder
ObjectTemplate.setNetworkableInfo FubukiDestroyerTurretInfo
ObjectTemplate.geometry Torpedo_RampJ_M1
ObjectTemplate.hasCollisionPhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate FubukiTorpedorampe
ObjectTemplate.addTemplate FubukiTorpedoCamera
ObjectTemplate.setPosition 0/1.5/0
rem -------------------------------------
ObjectTemplate.setMaxSpeed 10/0/0
ObjectTemplate.setAcceleration 500/0/0
ObjectTemplate.setInputToYaw c_PIMouseLookX


rem ***FubukiTorpedoCamera***
ObjectTemplate.create Camera FubukiTorpedoCamera


rem *** AnimatedJapFlag ***
ObjectTemplate.create AnimatedBundle AnimatedJapFlag
ObjectTemplate.geometry flagJp_m1


rem *** FubukiSimple ***
ObjectTemplate.create SimpleObject FubukiSimple
ObjectTemplate.geometry Fubuki_L1


rem *** FubukiLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 FubukiLodSelector
LodSelectorTemplate.addLodDistance 700




rem =================================================
rem alternate Fubuki
rem =================================================

rem *** Fubuki ***
ObjectTemplate.create PlayerControlObject Fubuki2
ObjectTemplate.setNetworkableInfo FubukiDestroyerBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.drag 0.92
ObjectTemplate.mass 2500000
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 2090
ObjectTemplate.maxhitpoints 2090
ObjectTemplate.material 139
ObjectTemplate.criticalDamage 210
ObjectTemplate.hpLostWhileCriticalDamage 5
ObjectTemplate.explosionForceMod 8
ObjectTemplate.dontClearTeamOnExit 1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 2100 em_ExFumePOW 0/20/-1
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 800 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 400 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_HatsuzukiDamage 0/0/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSink 0/10/0
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-5
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/32
ObjectTemplate.addArmorEffect 210 e_waterBoatSinkEf 0/2/-35
ObjectTemplate.aiTemplate FubukiAI
rem -------------------------------------
ObjectTemplate.addTemplate lodFubuki
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/50
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/17
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -4.999/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 5/9.5/-16.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition -1.999/9.5/-49.999
ObjectTemplate.addTemplate FubukiFloater
ObjectTemplate.setPosition 2/9.5/-49.999
ObjectTemplate.addTemplate Fubuki2SoldierSpawn
ObjectTemplate.setPosition 4/9.4/-57
ObjectTemplate.addTemplate Fubuki2SoldierSpawn
ObjectTemplate.setPosition -4/9.4/-57

if v_is_coop == True
ObjectTemplate.addTemplate Fubuki2SoldierSpawn
ObjectTemplate.setPosition 0/9.4/-14
ObjectTemplate.addTemplate Fubuki2SoldierSpawn
ObjectTemplate.setPosition 0/12/26
endIf

ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition -7.7/8.55/-56.25
ObjectTemplate.setRotation -3/0/0
ObjectTemplate.addTemplate FubukiDaihatsuSpawner
ObjectTemplate.setPosition 7.7/8.55/-56.25
ObjectTemplate.setRotation 3/0/0

rem -------------------------------------
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 2
ObjectTemplate.addPcoPosId 3
ObjectTemplate.addPcoPosId 4
ObjectTemplate.addPcoPosId 5
ObjectTemplate.sonarPos 1
ObjectTemplate.setSoldierExitLocation 0/12/26 0/0/0
ObjectTemplate.GUIIndex 91
ObjectTemplate.setVehicleIcon "Vehicle/Icon_hatsuzuki.tga"
ObjectTemplate.setVehicleIconPos 85/90
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.setPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.setSecondaryAmmoIcon "Ammo/Icon_depthcharge.tga"
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCSea
ObjectTemplate.setVehicleType VTDestroyer
ObjectTemplate.setToolTipType TTDestroyer
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"

rem *** Fubuki2SoldierSpawn ***
ObjectTemplate.create SpawnPoint Fubuki2SoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 71
rem ObjectTemplate.setEnterOnSpawn 0
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0