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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Objects/quonset_dest2/Objects.con
rem *** Destroyable Quonset for Midway ***
ObjectTemplate.create PlayerControlObject Quonset_dest2
ObjectTemplate.setNetworkableInfo FH_quonset_dest2Info
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.aiTemplate FH_quonset_dest
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate LOD_FH_quonset_dest2
ObjectTemplate.addTemplate QuonsetSoldierSpawn
ObjectTemplate.setPosition -0.12/0/-0.4
ObjectTemplate.addTemplate FH_quonset_dest2_PlaneSpawner
objectTemplate.SetPosition -90.5/1/-7
rem | / -
ObjectTemplate.SetRotation 180/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_obj_quonset_16x16.tga"
rem *** LOD_FH_midway_Hangar ***
ObjectTemplate.create LodObject LOD_FH_quonset_dest2
rem -------------------------------------
ObjectTemplate.addTemplate FH_quonset_dest2_complex
ObjectTemplate.addTemplate FH_quonset_dest2_Simple
rem -------------------------------------
ObjectTemplate.lodSelector FH_quonset_dest2_LodSelector
rem *** FH_midway_Hangar_Simple ***
ObjectTemplate.create SimpleObject FH_quonset_dest2_Simple
ObjectTemplate.geometry quonset_dest
rem *** FH_midway_Hangar_complex ***
ObjectTemplate.create Bundle FH_quonset_dest2_complex
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
objectTemplate.Geometry quonset_dest
rem -------------------------------------
rem *** FH_midway_hangar_B17Spawner ***
ObjectTemplate.create ObjectSpawner FH_quonset_dest2_PlaneSpawner
ObjectTemplate.setObjectTemplate 1 SBD
ObjectTemplate.setObjectTemplate 2 sbd
ObjectTemplate.holdObject 0
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1
rem *** FH_quonset_dest2_LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 FH_quonset_dest2_LodSelector
LodSelectorTemplate.addLodDistance 300
ObjectTemplate.create PlayerControlObject Quonset_dest2
ObjectTemplate.setNetworkableInfo FH_quonset_dest2Info
objectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.explosionRadius 1
ObjectTemplate.explosionDamage 1
ObjectTemplate.hasArmor 1
ObjectTemplate.hitpoints 180
ObjectTemplate.maxhitpoints 180
ObjectTemplate.material 45
ObjectTemplate.explosionForceMod 1
ObjectTemplate.explosionRadius 15
ObjectTemplate.explosionDamage 40
ObjectTemplate.damageFromWater 0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.aiTemplate FH_quonset_dest
ObjectTemplate.timetoliveafterdeath 0
rem -------------------------------------
ObjectTemplate.addTemplate LOD_FH_quonset_dest2
ObjectTemplate.addTemplate QuonsetSoldierSpawn
ObjectTemplate.setPosition -0.12/0/-0.4
ObjectTemplate.addTemplate FH_quonset_dest2_PlaneSpawner
objectTemplate.SetPosition -90.5/1/-7
rem | / -
ObjectTemplate.SetRotation 180/0/0
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -4/0.243/-2 0/0/0
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_obj_quonset_16x16.tga"
rem *** LOD_FH_midway_Hangar ***
ObjectTemplate.create LodObject LOD_FH_quonset_dest2
rem -------------------------------------
ObjectTemplate.addTemplate FH_quonset_dest2_complex
ObjectTemplate.addTemplate FH_quonset_dest2_Simple
rem -------------------------------------
ObjectTemplate.lodSelector FH_quonset_dest2_LodSelector
rem *** FH_midway_Hangar_Simple ***
ObjectTemplate.create SimpleObject FH_quonset_dest2_Simple
ObjectTemplate.geometry quonset_dest
rem *** FH_midway_Hangar_complex ***
ObjectTemplate.create Bundle FH_quonset_dest2_complex
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
objectTemplate.Geometry quonset_dest
rem -------------------------------------
rem *** FH_midway_hangar_B17Spawner ***
ObjectTemplate.create ObjectSpawner FH_quonset_dest2_PlaneSpawner
ObjectTemplate.setObjectTemplate 1 SBD
ObjectTemplate.setObjectTemplate 2 sbd
ObjectTemplate.holdObject 0
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.spawnOffset 0/0/0
ObjectTemplate.team 2
ObjectTemplate.teamOnVehicle 1
rem *** FH_quonset_dest2_LodSelector ***
LodSelectorTemplate.create DistCompareSelector2 FH_quonset_dest2_LodSelector
LodSelectorTemplate.addLodDistance 300