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Archives/bf1942/levels/Midway-1942.rfa
bf1942/levels/Midway-1942/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = FH\levels\Midway-1942\Textures\env_Midway_04.dds NegativeX = FH\levels\Midway-1942\Textures\env_Midway_02.dds PositiveY = FH\levels\Midway-1942\Textures\env_Midway_05.dds NegativeY = FH\levels\Midway-1942\Textures\env_Midway_06.dds PositiveZ = FH\levels\Midway-1942\Textures\env_Midway_03.dds NegativeZ = FH\levels\Midway-1942\Textures\env_Midway_01.dds