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Archives/bf1942/levels/Arnhem-1944.rfa
bf1942/levels/Arnhem-1944/Objects/FortificationBren/Objects.con
ObjectTemplate.create Kit GB_FortificationBren
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 2
ObjectTemplate.geometry Kit_Allies_Assault
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate US_Scout_Helm
ObjectTemplate.addTemplate brit_Assault_BackPack
ObjectTemplate.addTemplate British_hippack
ObjectTemplate.addTemplate Chutedisabler
ObjectTemplate.setHealthBarIcon "Ingame/healthbar_empty_support_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/healthbar_full_support_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon"
ObjectTemplate.addWeaponIcon "Weapon/Icon_No2.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_brendeploy.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon"
ObjectTemplate.setKitIcon 3 "kits/Icon_support_allies_selected.tga"
ObjectTemplate.setKitName 3 "FORTIFICATION"
ObjectTemplate.setKitActiveName 3 "ACTIVE FORTIFICATION"
rem *** The order is important, first the best weapons!
ObjectTemplate.addTemplate BrenDeploy
ObjectTemplate.addTemplate No2
ObjectTemplate.aiTemplate Assault
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 2
ObjectTemplate.geometry Kit_Allies_Assault
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate US_Scout_Helm
ObjectTemplate.addTemplate brit_Assault_BackPack
ObjectTemplate.addTemplate British_hippack
ObjectTemplate.addTemplate Chutedisabler
ObjectTemplate.setHealthBarIcon "Ingame/healthbar_empty_support_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/healthbar_full_support_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon"
ObjectTemplate.addWeaponIcon "Weapon/Icon_No2.tga"
ObjectTemplate.addWeaponIcon "Weapon/icon_brendeploy.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon"
ObjectTemplate.setKitIcon 3 "kits/Icon_support_allies_selected.tga"
ObjectTemplate.setKitName 3 "FORTIFICATION"
ObjectTemplate.setKitActiveName 3 "ACTIVE FORTIFICATION"
rem *** The order is important, first the best weapons!
ObjectTemplate.addTemplate BrenDeploy
ObjectTemplate.addTemplate No2
ObjectTemplate.aiTemplate Assault