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Archives/bf1942/levels/Arnhem-1944.rfa
bf1942/levels/Arnhem-1944/standardmesh/opelblitz_body.rs
subshader "opelblitz_body_Material0" "StandardMesh/Default"
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "Texture/levels/arnhem/opelwreck";
}
{
lighting true;
lightingSpecular false;
materialDiffuse 0.588235 0.588235 0.588235;
texture "Texture/levels/arnhem/opelwreck";
}